By Rice Miller It been a few years since I’ve done a project like this. My freshman year I took a game design class. I made quite a few games during that year, ripping sprites (the keyframes that make up 2D animations in games) sound effects, then recycling them into a less than enjoyable experience just to get a good grade. Because of that little taste of making lame asteroids, Bomberman, and Mario clones, I realized that I enjoyed putting things like this together. There was something satisfying about watching the final product slowly come together. I always wanted to make something bigger. With modern day technology anybody can create almost anything even with little to no experience. However it’s still pretty hard to make something that's worth people's time, especially by yourself. When I was told to write about a hobby or anything I wanted to learn about in Journalism class, I knew exactly what I wanted to do. Later that night, I started started to do research about the engine that would be the most effective for the type of game I decided to make. As you would expect, that led me down a huge rabbit hole where I was clicking link after link. Preferably, I was looking for something cheap, but reliable. After about an hour, I found a link to a website called https://rpgmaker.net and realized there's a pretty big community. I went to Steam, deciding I was going to make something similar to Final Fantasy 3. The newest version called Rpg Maker MV was way too much money, so I went with the alternative, Rpg Maker 2003 because it had the type of combat system I wanted. The downside to this is I can only use 16 bit sprites, but I think I can pull that off quite well. After about two days of looking through tutorials and reading up on how certain things worked, I felt like I was ready to set down a foundation to help write a story. I started creating a world. Currently, there are two islands, a town, a small desert, and a cave that leads to the first dungeon, Once I'm finished with the dungeon, I’m going to make a castle. There are two NPCs (non player characters) so far. I have written one quest that is available from talking to Lok, one of the NPCs who you can speak with in the town of Lillington. I'm trying to learn how to make a opening cutscene, and it's not working out as planned. Next article, I’m going to take a deeper look at how things work and how the game will be played. I’ll also provide screenshots. Wish me luck.
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